SplitScript reference / Migration / Exit-time game-time cleanup

Exit-time game-time cleanup

Migration from ASL

Source pattern

Look for the ASL concept Exit-time game-time cleanup in the source. The semantic difference below is more important than a token-for-token rewrite.

Canonical SplitScript

Use the canonical language and API symbols linked below.

Semantic difference

Use onDetach for process-exit cleanup and explicitly pause or resume game time only when the original exit block changes that host state.

Supported hosts

This uses the standard SplitScript runtime contract. Any provider-specific requirements are documented by the linked canonical API.