SplitScript reference / GCNEmulator / read
GCNEmulator.read
Method
GCNEmulator.read<T>(address: u32) -> T! where T: MemoryReadable
Reads a typed value from emulated GameCube MEM1.
Valid reads lie entirely within 0x80000000..=0x817fffff. Primitive values, record fields, and fixed-array elements are decoded using the GameCube's big-endian byte order.
Parameters
address: The original GameCube memory address.
Effects: reads process memory, requires an attached process
Runtime behavior: available while a process is attached, except in onDetach; synchronous
Examples
Read an emulated value
let health: u16 = gcn.read(0x80001234) else 0